Welcome! Kinda…

Let me start by saying that I am transferring over my blogs from another site, so this first wave of posts will have their original publication dates on them. Like this one, my welcome blog (kinda) from my other site:

(May 29th, 2016)

Okay, here’s the deal: I set this site up for selfish reasons. I wanted a place to write about games. A place where I can muse about gaming news, games I’ve been playing, rusty old gaming memories, research related to my academic work with gaming, and other odds and ends. To be frank, most of the people I’m connected to through social media don’t care what I think about most of that stuff. Which is understandable, since I usually find myself annoyed by people who post very frequently about a single topic, even if I’m somewhat interested in it.

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So I wanted a place where I could vent freely about this hobby which I love so much, where I wouldn’t intrude on anyone’s already lengthy feed. I don’t expect anyone to read what I write, and I don’t mean that in some kind of hipster, too-cool-to-care way. I don’t want the pressures of writing for an audience, so I’m not going to worry too much about it. If you read my stuff, cool. Thanks. If not, cool. Thanks (well, not really, but it sounded cool to mirror the other phrase). I put immense pressure on myself when I consider the various audiences that may be reading my work, so I won’t be doing that here. Which means, if you should choose to stick around, you can expect plenty of semi-coherent tangents, rants, and pointless mental wanderings. These aren’t essays. They’re not even editorials. They’re just logs of my thoughts, on the web. You might call them web logs or, you know what, just call them blogs, for short. I should copyright that. I’m sure no one is using it.

I also have little intention to keep to a very strict publishing schedule, especially once the fall semester starts back up and I’m buried in research, reading, paper grading, etc. I have plenty I’d like to write about, though, so I’ll probably be posting fairly regularly. Keep an eye out, audience-that-I’m-pretending-doesn’t-exist.

Some topics I’m already considering: “Wow, ______ is a cool game”; “Wow, _______ is NOT a cool game”; “I am old and I never have time to play games, please pity me”; “E3”; “There aren’t enough boobs in video games”; “There are too many boobs in video games”; “Just kidding, I won’t be writing about either of those two last things”; and much, much more.

As you can see, I have so much to contribute, but don’t look forward to it too much because I don’t want to imagine that anyone cares about any of this because then I will freak out and just shut down with crippling writer’s anxiety.

Thanks,

Joey

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